11.1. Hatékonyság tipp
Rendering more polygons takes more time. As a larger number and
more detailed objects are edited, the rendering will take longer.
Here are some tips to help edit larger models more effectively.
Switch to wireframe viewing. This can be faster to render.
Use object hiding and locking. This reduces the graphics
load.
Edit in only one maximised view. This prevents all views
from being updated every time a change is made.
If surfaces can only be viewed from one side (e.g. they are
outer surfaces of a closed object such as a box), set them
to single-sided. This is slightly faster to draw.
Switch on interactive-wireframe in both the Orth and 3d
menus. This temporarily sets the view to wireframe when
being panned or zoomed using the mouse. Wireframe
usually renders faster tha filled polygons.
The Feedback switch near the bottom of the AC3D window
controls the realtime-feedback when dragging the mouse to
resize or move the selection. Switching this setting off
causes an outline of the selection to be draw, rather than
the full geometry every time the mouse if dragged. This is
much faster.
Use Object->reduce to reduce the number of
vertices/polygons in an object.